This is how Metal Slug Tactics managed to change his gameplay

After years of absence in the videogame industry, with the exception of a couple of mobile games, last June was revealed that Dotemu and Leikir Studio are working on a new title of Metal Slug . However, this delivery will not be a traditional sidescroller, but a shift strategy RPG, a rather radical change. Fortunately, those responsible for this project have found an effective way to preserve the frantic gameplay that characterizes the series. **

In a recent interview with 3D Games, Aurélien Loos, CEO and co-founder of Leikir Studio, revealed that, although the structure of the gameplay has changed, the focus on rapid and entertaining combats continues to be preserved. In this way, _ Metal Slug Tactics_ will be a pretty fast tactical game , away from the extensive combats we find in other representatives of the genre. This was what Loos commented on:

It's a challenge, to be honest. It is very, very difficult to try to do something that feels really intense, truly fast.

There are a lot of combats, but each of these battles ends very quickly. We do not want giant maps. We do not have battles of one hour, as for example, it happens in Fire Emblem, because what we are looking for is something more intense, with a good rhythm of the action. And it's not easy to get it ... but it's really fun to do. And I hope it is also very fun to play for everyone.

How To Get Title In Mobile Legends As if that were not enough, Loos has mentioned that each of the characters will be unique, with their own strengths and weaknesses. Similarly, ** _ tactics_ is inspired by deliveries such as Metal Slug X, so it is likely that the nearby meetings of the third type are common in this title.

_ Metal Slug Tactics_ will come to Nintendo Switch and PC at some point of next year . You can check the most recent trailer of the game here.

Via: 3DGEGOS.

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