Interview Metal Slug Tactics: "It's a real challenge to make a tactical Nervous RPG" - News - months ago

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Remover without forceing the title of better trailer and better novelty of the E3 barely two months ago (this obviously engages only the author, NDLR), Metal Slug Tactics remained very discreet despite the initial enthusiasm . Nevertheless, we have been able to formulate almost consistent questions to ask Cyrille Imbert, boss of Dotemu, and Aurélien Loos de Leikir Studio, what this adaptation of the mythical franchise of SNK would look like Gameplay. And by what deviation will they manage to transcribe the frenzy of an ultra nervous arcade title in a game in turn in turn? This interview was made by vocal maintenance today even, without net fillets or presentation of the game from the output of the _trailer ._

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